Wednesday, 16 April 2014

3D Maze Generator 0.0.2

Mazes Generator

 

Introduction 

I have make a new generation algorithm but like I said in my previous post I haven't the expected result. Firstly the maze which is generated is crazy there is a lot of way during the beginning. Secondly the generation take a lot of time.


What's New?

You can choose what algorithm you want to test but be carefull the Random algorithm takes a lot of time try with a tiny size like 30*30*30max.  

Controls

 Inputs :
  • up : w ;
  • back : s;
  • Left : q ;
  • Right : d;
  • Jump : space ( hold the spacebar to make biiiiiiiig jump when you have to acces high place)
  • Pause : p;
  

Next steps

  Todo :
  • Change the cell generation during the runtime with generating only a specific distance around the player (actually I generate a cube 8*8*8 around the player and not only the accessible ways).
    • To do the first step I need to create a proper algorithm to locate the player in a case of the maze. 

Notes   

 Backtracker : The big size like upper than 100 or 50 for slower computer need a lot of time to load or can cause crashes.

Random : The big size like upper than 30 or 40 for slower computer need a lot of time to load or can cause crashes. 


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